Research Projects: CGLX VideoBlaster
This project aims at developing middleware for the acquisition, streaming and presentation of HD video and audio sources. This project ties together video capture hardware with a real-time texture compression library and multicast streaming protocol to deliver multiple HD resolution AV streams over gigabit networks with support for mobility -- which is useful for tiled displays. Input sources include HD video cameras, laptop/desktop machines and even video game consoles.
<youtube>aV_nVxCU9F4</youtube> VideoBlaster feed displayed at 143 megapixel resolution. Keep in mind that the bezels of tiled, LCD-based displays are a temporary artifact, which will be resolved very soon. Our approach is display agnostic and works just as well on projection based multi-tile displays or any display device that accepts one of the standard video connectors.
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